Zuckerburg Reveals Oculus Gloves VR & AR Future

Posted by on Feb 14, 2017 in Equipment, News & Events, Virtual Reality
Zuckerburg Reveals Oculus Gloves VR & AR Future

We all know that the Oculus rift is a main figure in VR future technology right now, but did you know that a much-needed accessory is already in its prototype phase? It won’t be much longer until we’re all finger painting, playing super hero, or lifting virtual objects with the newly revealed Oculus Gloves VR & AR Future!

With a team led by Michael Abrash in Redmond, Washington, Zuckerberg writes, “We’re working on new ways to bring your hands in virtual and augmented reality. Wearing these gloves, you can draw, type on a virtual keyboard, and even shoot webs like Spider-Man. That’s what I’m doing here.”

VR & AR Future Gloves

Right now, there are no built-in cameras or sensors within the gloves themselves. Low-cost testing is instead being done with OptiTrack Prime 17W cameras. The VR & AR future gloves themselves are rather sleek-looking and could easily be mistaken for casual ones.

Overall, it’s difficult to say whether or not this will necessarily succeed with the mainstream crowd as the Oculus Rift initially did. Video game consoles in the last decade have all brushed elbows with hands-free gaming in the form of motion sensing with mixed results at best. But virtual reality cameranevertheless, it’ll be interesting to see how Zuckerberg will be able to put his own twist on the concept seeing as how there are other competitors sinking or swimming with their own designs.

What we do know is that there have been a number of companies acquired by Zuckerberg that specialize in hand motion tracking. Either way, it seems like it’s full steam ahead for this VR & AR future prototype project.

The VR & AR Future in Marketing & Training

1. Better hands-on interaction in a virtual environments

Being able to interact in virtual space with nothing but your hands? That sounds like something out of a really good science fiction story. But now it’s a reality. With technology like this, theoretically, it’s possible to simulate an entire meeting room. Just imagine, VR-commuting to work, holding huge meetings in a simulated VR setting with the ability to freely draw up graphs, figures, and more with merely a swipe of your fingers. You can practically hear dataphiles far and wide jumping for joy.

2. Improved In-depth employee training

This applies to a myriad of jobs and vocations. Especially jobs that are taxed by the resources used in training new recruits. It’s easy to see entire simulations, programs, and other employee training turning towards augmented and virtual reality. By about 2020 when smart gloves and glasses replace smart phones these VR & AR future technologies are going to phase out existing industries rapidly. Smart businesses will start now to adapt VR & AR systems that help their customers. Then rolling them out ahead of the curve.

3. Virtual Tours are going to become way more common

The idea of a virtual tour isn’t exactly new. In fact, you’re taking a virtual tour in a sense whenever you’re just checking out the street view on Google Maps. However, VR & AR future technologies will be a new goldmine for businesses in travel, property development, architecture, and health care. Just think about it:

  • Property development tours with social interaction
  • Travel planning with 3D interactive walkthroughs before you go
  • Personalized augmented reality graphics overlay on your destination
  • Customers and investors tour your factory that produces their product
  • Give potential investors a stronger sense of authenticity
  • New outreach programs enhance learning and social connections
  • Surgeries without sedatives
  • Phobias, anxiety, addictions, cured through custom therapy experiences

Really, the applications are virtually endless. Leading business strategists are projecting that VR & AR future technologies will become far more prevalent within the next 5-10 years. With mixed reality starting to grow exponentially around 2023.

As a VR Producer who started scaling 360 media production in 2000, it’s exciting to see progress that VR & AR will finally be integrated into every industry. New evolutions in technology like DOS to GUI, desktops to mobile, are ripe for tremendous business opportunities. Those who see the upcoming shift to VR & AR future technologies now and make moves early will be the winners.

If you’d like to learn more about 3D 360 VR production, or just remain updated with the latest in cutting-edge, VR & AR future technologies, reach out and contact me.!
VR & AR Predictions

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